The mainstream version of Space Engineers includes a popular multiplayer game mode which is not suitable for most school networks and is currently being reworked. Once released the multiplayer for school version will be easy to use and provide a safe place for students to play and learn together. Space Engineers purchases made before the release of the multiplayer version will automatically include the game mode after the release!
What is it all about
Space Engineers is a sandbox game about engineering, construction and space exploration. From designing and building ships and stations to orchestrating large-scale space programs, the game offers boundless opportunities for creativity. Pilot ships and explore asteroid fields and planets. Survive in deep space and fight space pirates and other players! Thanks to the volumetric-based physics engine, everything in the game can be crashed, broken down, disassembled and put back together. The game can be played either solo or multiplayer, and modded with user-generated content such as custom missions, blueprints for ships, new words and characters.Learning possibilities
Space Engineers excels in both survival and creative modes. In survival mode, classes can learn collaborative problem-solving in a deep space environment where gravity and momentum are key considerations. Building automated machinery and spacecraft is a challenging and highly iterative process suitable for junior high school students, and mining is a fun way to learn more about geology and materials. High school students can simulate space colonization, and learn about astronomy and exoplanets. As a fun learning platform, Space Engineers makes for a great option for Project Based Learning or after-school club activities. In-game C# scripting makes it possible to learn about API and object-oriented programming. Ideas for classes
Space Engineers is compliant with a number of Next Generation Science Standards on the middle school or high school levels, with opportunities to focus on multiple standards: Forces and Interactions (MS-PS2-1,2,4), Energy (MS-PS3-1,2,5) and Engineering Design (MS-ETS1 1-4, HS-ETS1 2-4). Game programming and modding can be utilized in lessons in compliance with Level 3 Computer Science Standards (CST), especially Advanced Placement (AP) or Project-Based Courses.Home use
: Learning about STEM, collaborating in multiplayer, practical problem solving. Junior high school
: Automatics, robotics, space exploration. Introduction to C# through Space Engineers API scripts. Teamwork and project management.High school
: Object-oriented programming with in-game C# scripting, building your own mods and scenarios. Simulating space colonization.Vocational school
: Designing builds, planning work progress and learning about welding.Teaching ideas
Survival scenario in multiplayer: The students’ spaceship is damaged, and they need to co-operate to survive. Key considerations: teamwork, prioritization and resource management.
Get to know materials and metals through asteroid mining in space.
C# programming and program API. Familiarize students with program interfaces and train object-oriented programming skills by scripting ship functions for in-game spacecraft.
Design single-player or multiplayer scenarios in school game jams!